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Kinji Fukasaku, cinema’s patron saint of angry youth, set out to capture on film through a mix of documentary realism and avant-garde visual flourishes a group of “golden eggs” as they struggle against the system. Kimi Ga Wakamono Nara (If You Were Young: Rage) was one of a handful of films Fukasaku made away from his home studio, Toei, during the late 1960’s. Produced through his own independent production company, Shinsei Eigasha, and released theatrically in 1970 by Shochiku studios, the film sticks out in Fukasaku’s vast oeuvre. In fact, the film itself was thought to be lost or, at best, obscured by the genre fare that Fukasaku was much more famous for until his Batoru Rowairu (Battle Royale), made in 2000 but not released theatrically in the states until 2001, awakened in Western cinephiles a hunger for all things Fukasaku.
Although he had gone outside and shot on-location before, it was with If You Were Young: Rage that Fukasaku truly indulges in capturing, with his lens, scenes of Japan, from the modern buildings and skyscrapers to the simple beauty of the seas which surrounded the country’s shores. Fukasaku’s camera lingers on the everyday banal activities of the working class and If You Were Young: Rage at the very least is a wonderful cinematic document of 1960’s Japan.
Asao (Gin Maeda) and Kikuo (Tetsuo Ishidate), the main characters of the story, are unlike the typical Fukasaku protagonist in that they are not part of the criminal milieu nor can they be categorized as being apathetic or nihilistic. Of the 65 films that he has made, Asao and Kikuo may be the most optimistic and well-adjusted of characters to appear in a Fukasaku film. In an interview done right before his death Fukasaku elaborated on the film’s genesis and the central themes within the film.
Banking on the popularity of a television series, Wakamono Tachi (Live Your Own Way), Fukasaku’s production company, Shinsei Eigasha, was inspired to translate the show into a workable film. Tackling the topic of criminality within the ever-growing youth culture of Japan Fukasaku found himself in a very difficult spot. Whereas his producers were looking towards making a film which offered up youthful characters and a positive outlook on life Fukasaku saw nothing but a bleak future. As Fukasaku states during his interview: “In order to escape from the condemned fate of mass employment they struggle in various ways but their attempts are all in vain. In the end, they get pulled in by their friend’s criminal act. They are bewildered by the situation in which they find themselves. In other words, they feel powerless in the face of adversity.”
He goes on to further elaborate that the main theme within the film is the issue of trust. That, although Japan’s youth culture may have lost faith in institutions like school, government, and family, none of the characters ever loses hope in themselves and their own capabilities. Society may not change but that does not mean that their situations can’t improve for the better if they work hard.
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Within this film Fukasaku presents a very complicated viewpoint of being part of a group. Asao, Kikuo, Kiyoshi, Ichiro, and Ryuji start off as brothers in arms primarily because each man has nothing and thus everybody is on equal footing with one another. As soon as Asao and Kikuo begin to branch out and move up in the economic ladder, though, they begin to find their bonds to their former comrades as troublesome and soon their view of their friends quickly turns bittersweet. It’s a telling sign that the only friend they have any fond memories of is Ryuji, whose death practically cemented his stalwart place in Asao and Kikuo’s memories. Ichiro and Kiyoshi’s entrance back into Asao and Kikuo’s lives after they’ve purchased the dump truck is presented as obstacles within the story. Just as he would later show in his celebrated jitsuroku-eiga, Fukasaku presents the group both as a place of security as well as being a rigid and constricting construct. Although all 5 men found solace in each other at the beginning of the film it’s their association with one another that ultimately leads to their tragic fates.
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A recurring image that runs throughout the movie and can be seen in Fukasaku’s non-Toei productions is the use of the sea as a visual motif. In Blackmail Is My Life, the sea is a playground. Shun Muraki (Hiroki Matsukata) and his friends used the beach and the ocean as their personal playground: racing their expensive sports cars through the sand, clowning around in the ocean, and reverting back into a state of childlike bliss once away from the city. Then, in his 1969 film, Kurobara no Yakata (Black Rose Mansion), the beach becomes a place for emotional revelations with the brooding loner Wataru (Tamura Masakazu) finally confessing his feelings to femme fatale Ryuko (Akihiro Maruyama) and then passionately making love to her on the sand with the waves crashing against the shore as they finally consummate their love. In If You Were Young: Rage, though the sea comes to represent both an innocent tranquil space and a violent and unforgiving entity, it indiscriminately takes lives and drastically changes fortunes.
Examples of this can be seen in things like the character of Kiyoshi who has a phobia of the sea after his father was killed in a storm, thus forcing him to seek employment in the city. His weak-willed nature though makes him ill-prepared to survive in the urban environment prompting him to request Asao to take him back to his hometown to catch sight of the sea one final time. A request which paves the way for the tragic finale at the beach with Kiyoshi dead, the dump truck a flaming wreck, and Asao and Kikuo’s friendship in tatters. Also, a scene at the beach with Asao and Kikuo as they spend the day with Yukiko quickly turns sour when Kikuo brings up painful memories
from Asao’s childhood, resulting in a distraught Asao to run head first into the sea, fighting the waves in a poor attempt to cleanse himself of the past. One can’t help but make the connection that the sea, within these 3 films, is representative of youth culture itself: given to violent whims, passionate, and, oftentimes, terrifying. Fukasaku, without ever glorifying youth culture, paints it as a movement of idealists whose hopes are dashed because dreamers cannot survive in a world where people are reduced to commodities to be used and exploited all in the name of progress.
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(Originally published on November 9, 2010 at the VCinema Show Podcast and Blog as part of the Japanese Cinema Blogathon 2010)
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